Open · AMERICANSPACESGAMEON-2026 · CFDA 19.441 · Discretionary
GameON – U.S.-Albania E-Sports and Innovation
Federal grant opportunity posted by U.S. Mission to Albania, cataloged on Grants.gov.
- $3K-$8K
- Award range
- Open
- Status
- 6d
- Days left
- 1
- Expected awards
The verdict
GameON – U.S.-Albania E-Sports and Innovation is an open discretionary opportunity from U.S. Mission to Albania, offering $3,000 -- $8,000 across 1 expected award. Applications close in 6 days.
- $3K-$8K
- award range
- Open
- 6 days left
- 1
- expected award
- 19.441
- CFDA program
Opportunity snapshot. This Grants.gov announcement - GameON – U.S.-Albania E-Sports and Innovation - is cataloged under number AMERICANSPACESGAMEON-2026 and tied to CFDA assistance listing 19.441, posted by U.S. Mission to Albania. Grants.gov currently shows the opportunity as open, first posted on July 20, 2026. The funding category is Discretionary, delivered as a cooperative agreement.
Award economics. The award range on file is $3,000 -- $8,000. The agency has projected $8,000 in total estimated funding for this announcement. It expects to issue 1 award. If the agency funds the expected 1 award from the $8,000 estimated pool, the average award works out to roughly $8,000. Cost sharing is not required, so applicants do not need to commit matching funds to be competitive on this opportunity. Federal award ranges are often upper bounds; actual allocations reflect program appropriations, the strength of the applicant pool, and the evaluation committee's scoring.
Deadline and action path. Applications close on August 20, 2026 - roughly 6 days from today. That is a tight window, prioritize SAM.gov registration validation and assemble required documents immediately. Every Grants.gov submission requires an active SAM.gov registration and a Unique Entity ID. Review the Eligibility section below carefully, federal eligibility categories (nonprofit, state or local government, tribal, individual, educational institution, small business) have distinct registration and reporting requirements. Pre-application outreach to the listed agency contact is permitted and often welcomed, it helps clarify scope and scoring priorities. Before acting on the deadline or award figures above, verify them directly on the official Grants.gov listing, amendments can change dates and amounts after this page was last refreshed.
Award Range
$3,000 -- $8,000
Close Date
August 20, 2026
Posted
July 20, 2026
Est. Total Funding
$8,000
Expected Awards
1
Instrument
Cooperative Agreement
Description
1. Project Background, Goals, and Objectives Albania's youth face a rapidly evolving digital economy that demands advanced technical skills, entrepreneurial mindsets, and exposure to international industry standards. Albanian interest in gaming – a global market forecasted to surpass $745 billion by 2030, in which the United States is leading – is high, presenting an opportunity to increase Albanian understanding of how U.S. economic strength and technological leadership support shared prosperity. By providing youth access to high-quality, structured training in coding, game design, and digital entrepreneurship, this program strengthens Albanian youths’ association between the United States and innovation, creativity, and opportunity; demonstrates the United States capacity to adapt and lead in a burgeoning tech market; and increases interest in U.S. products, technology, and brands. As a global, web-based arena for exchange, the gaming market also presents opportunities to promote digital freedom increases the durability and reach of U.S. narratives beyond official channels. This program will further those efforts by prioritizing American standards and values in online game development. Include information of past projects. How will this project build on previous efforts? What kinds of programming has the Mission and other partners funded in the past to address this problem? Which activities have worked well (best practices), and which activities have not (lessons learned)? This program capitalizes on a popular past U.S. Speaker Program on game development and an established network of partners in the local tech, business, and education community. It also complements ongoing programs in cybersecurity and AI training to promote American technology across an array of emerging fields. All activities must demonstrate strong connections to U.S. expertise, technology, and best practices, clearly explaining how these ties support program objectives and advance U.S. interests. Examples include: use of U.S.-developed game engines, coding platforms, and e-sports platforms; curriculum informed by U.S. industry standards and educational models; guest speakers or mentors from U.S. tech companies, universities, or entrepreneurial ecosystems, or alumni of the Department of State exchanges who serve as credible validators of American innovation; and exposure to U.S. startup methodologies and business frameworks. Proposals should articulate how these connections will deliver results-driven programming that builds lifelong skills, increases participants’ receptivity to U.S. technologies, expands demand for American products and services, and creates alumni networks that amplify U.S. leadership in the digital economy. Project Audience: Youth aged 15-30, including high school and university students, young professionals, and aspiring tech entrepreneurs and creators interested in e‑sports, gaming, and digital innovation. Project Goal: Strengthen Albania’s digital ecosystem by using U.S. technology, standards, and expertise to build practical skills in coding, game design, and digital entrepreneurship, while showcasing U.S. leadership in the digital economy through e‑sports and game development. Project Objectives: The project should engage at least 100 participants per Corner in e-sports and game development that build practical tech skills, foster teamwork and entrepreneurship, and deepn understanding of U.S. leadership in the digital economy. At a minimum, projects should address the following objectives: · Objective 1 – Applied Game and Interactive Media Skills Develop participants’ practical skills in coding, game design, basic UX/UI, and digital content creation, 3D printing, through project‑based learning that uses U.S. tools, platforms, and industry best practices. · Objective 2 – Smart Digital Skills and Startup Mindset Strengthen participants’ digital skills to use game development to foster creative problem‑solving and innovation while introducing basic concepts of tech, innovation, entrepreneurship, project management, and monetization in the gaming and digital sectors. · Objective 3 – Collaborative Competition and U.S. Tech Exposure Use e‑sports and team‑based projects to build collaboration, fair play, and leadership, while exposing participants to U.S. digital industry standards, role models, and opportunities.
Eligibility
Grants.gov lists this opportunity under eligibility category code 25. These codes correspond to applicant types (state/local government, tribal organization, nonprofit, educational institution, individual, small business, etc.) defined in Grants.gov's own eligibility reference. See the current Grants.gov eligibility categories or check the official listing below for this opportunity's exact eligibility statement.
Official Listing on Grants.gov
View full details, application forms, and submission instructions.
Agency Contact
U.S. Embassy Tirana, Albania
Key Dates
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| Sources | the SAM.gov Assistance Listings and Grants.gov |